Who Are We?
We are a student club at the Unviersity of Washington dedicated to fostering the indie dev community here on campus. We hold weekly meetings and other events throughout the school year, such as tutorials, workdays, and game jams. We tend to keep things pretty light-hearted and relaxed.
Who Can Join?
Anyone with an interest in game development is welcome, whether you're a programmer, an artist, someone with ideas, or a complete novice. This is a fantastic place to learn new skills, share your projects, and meet other people who also have a strong interest in game development.
When and Where?
Meetings are every Wednesday at 4:30 PM in Savery Hall 156 starting October 4th. To hear about our events, we invite you to join the club by filling out a short, introductory form: here. Hope to you see there!
Check out our student-made games by club members.
A compilation of ueful resources suggested by members.
Unity 2017.1 introduces new tools that help artists & designers tell better visual stories, new ways for teams to collaborate more productively, and more features than ever to help you succeed in the gaming industry.
Unreal Engine 4 is a complete suite of development tools made for anyone working with real-time technology. From enterprise applications and cinematic experiences to high-quality games across PC, console, mobile, VR and AR, Unreal Engine 4 gives you everything you need to start, ship, grow and stand out from the crowd.
It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality, GameMaker Studio 2 is the ultimate 2D development environment!
The Art & Business of Making Games. Video game industry news, developer blogs, and features delivered daily.
Bfxr is an elaboration of the glorious Sfxr, the program of choice for many people looking to make sound effects for computer games.
Audacity® is free, open source, cross-platform audio software for multi-track recording and editing.